3ds Max
I've decided that my next little project will be to add 3ds model support. I know, I haven't finished working out texture mapping. The user interface problem is really bugging me. I will come back to it, no doubt. But for now, I would like to work on something that would add some really broad appeal to my program. After all, I think it would be cool to give this program away someday. We'll see how 3ds support goes. I'll be sure to keep you all posted.
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